Lovers of H.P. Lovecraft, feast your eyes on what’s to come in horror gaming.
Overview: Plunge into Cyanide Studio’s Call of Cthulhu, the official Cthulhu videogame inspired by Chaosium’s classic pen and paper RPG. Uncover the chilling mysteries of this RPG-investigation game, descending deep into a world of cosmic horrors, creeping madness, and shrouded Old Gods within Lovecraft’s iconic universe. The Cthulhu Mythos has been fascinating audiences for generations, growing to become one of the largest shared universes ever envisioned and giving birth to countless stories, novels, movies, tabletop and videogames since the original publication of H.P. Lovecraft’s The Call of Cthulhu. Adaptions and references have formed a widespread legacy stretching back to the very beginning of the 20th century, latching on to the key fear of the human psyche: that of the unknown. Now, Call of Cthulhu will bring the mythos to life like never before, on PlayStation 4, Xbox One and PC. In this world, nothing is as it seems. Sanity is an irregular bedfellow, all too often replaced by the whisperings in the dark. Strange creatures, weird science, and shadowy cults dominate the Cthulhu Mythos, intent on realizing their mad schemes to bring about the end of everything. Your mind will suffer - balancing a razor-thin line between sanity and madness, your senses will be disrupted until you question the reality of everything around you. Trust no one. Creeping shadows hide lurking figures… and all the while, the Great Dreamer prepares for his awakening.
That’s right! Call of Cthulhu is right around the corner, releasing globally at the end of October. I don’t know about you, but I’m so very excited to immerse myself in this dark and gothic atmosphere. Featuring a semi-open world and gameplay that revolves around investigation and stealth, it promises psychological horror and of course, themes that heavily relate to H. P. Lovecraft’s original short story.
What interests me the most is the investigative aspect – apparently there there will be no one way to solve the case, but like the pen-and-paper RPG, players will be able to choose to approach it from multiple angles. Dialogue will be big part of that, and new dialogue options will unlock depending on where players spend their skill points.
Overview: The Sinking City is a game of investigation and mystery taking place in a fictional open world inspired by the works of H.P. Lovecraft. The player steps into the shoes of a 1920s private investigator who finds himself in the city of Oakmont Massachusetts, New England. A city suffering from unprecedented floods of clearly supernatural origins. A city trembling on the brink of madness. Can you survive this beleaguered town and untangle the mysteries responsible for its tragic situation or will you be driven beyond madness yourself?
One thing I’ve noticed in my research, is that The Sinking City will be less linear than Call of Cthulhu, and offer a lot more freedom. This certainly appeals to me, but I realise that whilst similar in themes, they are two completely different games. With an open world, detective work will also be of crucial importance in The Sinking City, yet it will encourage players to branch off into additional side quests, and exploration via foot and boat will be a major part of the experience. With a March 2019 release, I’ll be thrilled to finally get my hands on it.
Suffice it to say, I hope both of these titles will bring a little shine to horror gaming. It’s been a bit dull as of late.
What do you think? Will you be playing one, or both, of these games?